#include <Connection.h> [code]
Inherited by Protocols::Generics::Transport.
Inheritance diagram for Protocols::Generics::Connection:

A Connection can be established between two network nodes that can talk the same protocol.A connection can be established using connectToNode(), gracefully closed using disconnectFromNode() or instantly (abruptly) closed using abort().
ConnectionStatus is the interface for Connection status notifications.
Definition at line 40 of file Connection.h.
Public Member Functions | |
| virtual | ~Connection () |
| virtual void | connectToNode (const Uri &)=0 |
| virtual void | disconnectFromNode ()=0 |
| virtual void | abort ()=0 |
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Definition at line 43 of file Connection.h. |
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Implemented in Protocols::Generics::SocketTransport, and Protocols::Generics::Testing::TransportStub. |
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Implemented in Protocols::Generics::SocketTransport, and Protocols::Generics::Testing::TransportStub. |
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Implemented in Protocols::Generics::SocketTransport, and Protocols::Generics::Testing::TransportStub. |